2D¶
Picker entries from Octoputs. Grouped by the category the picker shows them under.
2D¶
Advanced 2D Raycast Offset¶
Casts a grid of 2D raycasts for averaged surface offset with weighted modes.
Casts a grid of 2D raycasts from the camera through the dragged object's bounding area and applies an averaged surface offset, keeping the object above 2D surfaces.
Type: Advanced2DRaycastOffsetModifier
Camera Raycast 2D Offset¶
Offsets the object using a single 2D raycast from the camera toward the target.
Offsets the dragged object using a single 2D raycast from the camera toward the target position, pushing it away from 2D surfaces along the hit normal or ray direction.
Type: CameraRaycast2DOffsetModifier
Transform / 2D¶
Set Transform over Time (Direct 2D)¶
Moves a 2D object directly to the target each frame without physics.
Moves a 2D object directly to the target position each frame. Has options to lock the Z axis and limit rotation to 2D. Best for 2D games without a Rigidbody2D.
Type: Direct2DTransformOperation
Set Transform over Time (Rigidbody 2D)¶
Moves a 2D object using Rigidbody2D physics for physically correct 2D movement.
Moves a 2D object using Rigidbody2D physics. The object interacts with the 2D physics world, pushing other objects and respecting collisions.
Type: Rigidbody2DTransformOperation