CollisionHitValueAsset¶
ScriptableObject that stores shared RaycastHit data, editable in the Project window.
Namespace: Jungle.Physics.GameDev
Inherits: ValueAsset<RaycastHit>
Overview¶
Create from Jungle / Physics / RaycastHit Value. Stores RaycastHit data shareable across components. Useful for caching and sharing hit results between systems. A companion CollisionHitListValueAsset stores a list.
Properties¶
| Property | Type | Description |
|---|---|---|
| value | RaycastHit |
The stored raycast hit data. |