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CollisionHitValueAsset

ScriptableObject that stores shared RaycastHit data, editable in the Project window.

Namespace: Jungle.Physics.GameDev
Inherits: ValueAsset<RaycastHit>

Overview

Create from Jungle / Physics / RaycastHit Value. Stores RaycastHit data shareable across components. Useful for caching and sharing hit results between systems. A companion CollisionHitListValueAsset stores a list.

Properties

Property Type Description
value RaycastHit The stored raycast hit data.

See Also