WeightedPoint¶
Marks a GameObject as a spatial weighted point with position, rotation, and influence weight.
Namespace: Octoputs.JungleExtensions.Spatial
Inherits: JungleBehaviour → MonoBehaviour
Overview¶
WeightedPoint marks a position in the scene that can influence drag targets, value calculations, and other spatial systems. Weighted points are discovered through the standard Detector configured to match GameObjects carrying a WeightedPoint. Its pose is a Smart Transform Data: a fixed pose, or read from any pose source. Requires a Collider for detection.
Properties¶
| Property | Type | Description |
|---|---|---|
| Transform | SmartTransformData |
World-space pose of the point: fixed, or read from a source. With no source picked, uses this transform. Pick Offset Pose to shift or turn the point, for example raise Y so pulled objects hover above it and drop onto it on release. |
| weight | float |
Influence weight for blending calculations. Higher values give this point more influence. Default is 1. |