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WeightedPoint

Marks a GameObject as a spatial weighted point with position, rotation, and influence weight.

Namespace: Octoputs.JungleExtensions.Spatial
Inherits: MonoBehaviour

Overview

WeightedPoint marks a position in the scene that can influence drag targets, value calculations, and other spatial systems. Weighted points are discovered through the standard Detector configured to match GameObjects carrying a WeightedPoint. Transform data can optionally be driven by an ITransformDataValue for composition with other value sources. Requires a Collider for detection.

Properties

Property Type Description
transformDataValue ITransformDataValue Optional value providing world-space transform data. Falls back to this transform when not set.
weight float Influence weight for blending calculations. Higher values give this point more influence. Default is 1.

See Also