RigidbodyValueAsset¶
ScriptableObject that stores a shared Rigidbody reference, editable in the Project window.
Namespace: Jungle.Physics.GameDev
Inherits: ValueAsset<Rigidbody>
Overview¶
Create from Jungle / Physics / Rigidbody Value. Stores a Rigidbody reference shareable across components. A companion RigidbodyListValueAsset stores a list.
Properties¶
| Property | Type | Description |
|---|---|---|
| value | Rigidbody |
The stored Rigidbody reference. |